Design and creation research

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  • The design and creation research strategy focuses on developing IT artefacts.


Types of artefacts

  • constructs
  • models
  • methods
  • instantiations
  • a combination of these

The design process: learning via making

Five major steps (Vaishnavi&Kuechler 2007):

  • awareness - the articulation of a problem
  • suggestion
  • development
  • evaluation
  • conclusion

Systems development methodology

A systems development method is different from the research method. It can be one of these:

  • important: use an appropriate combination of text, diagrams, models, mathematics and code to illustrate the process.

Use of data generation methods

  • interviews
  • questionnaires
  • observation
  • document analysis

Approaches to IT development

  • artists develop IT artefacts to challenge or change people's individual perceptions
  • IS researchers develop IT artefacts to make people more efficient or effective
  • computing researchers develop IT artefacts to explore the functional capabilities of digital technologies

(Briony Oates asks the readers if they agree with this claim!)

Evaluation of design and creation projects

  • various criteria: functionality, completeness, consistency, accuracy, performance, reliability, usability, accessibility, aesthetics, entertainment, fit the organisation etc
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