CS4031 Introduction to Digital Media 2017
The short URL for this page is http://tinyurl.com/IntroductionDM2017
- The influence of technology on cognition and activity;
- An overview of conceptual development of computer media.
- The relationship of Technology to Practice, Form, Content and Remediation.
- Case studies will consider the influences, consequences and interrelationship of media and thought, including examples from the world of work, education, video games, social media, ubiquitous computing, personal fabrication and so forth.
On successful completion of this module, students should be able to:
- Assess the influence of technology on human cognition and activity.
- Compare and contrast a number of case studies focussed on particular technologies and media.
- Critically evaluate the relationship between technology and human development.
- Understand and critically assess the quality and reliability of various types of digital media resources.
- Search for information on specific topics, integrate information and context and produce digital content using various media and correct citations.
- Select, research and summarize information on various digital media topics, collaborating with a group of colleagues in producing and publishing content online.
- Write and produce an "explainer video".
- Create an academic article.
- Create and publish an online blog/portfolio.
- Gabriela Avram
- gabriela dot avram at ul dot ie
- LinkedIn: http://ie.linkedin.com/in/gabrielaavram
- B Buxton, Sketching User Experiences: Getting the Design Right and the Right Design.
- D Norman, The Design of Everyday Things, Basic Books 1988,2013.
- A Dunne, F Raby, Speculative Everything. The MIT Press 2013.
- Paul Mayer, Computer Media and Communication. Oxford Univ. Press 1999.
- Marshall McLuhan, Understanding Media. Routledge, 1964.
- Walter J Ong, Orality and Literacy: Technologizing the Word. Routledge 1999.
- Howard Rheingold, Tools for Thought. Cambridge: MIT Press, 2000.
- Michael Rush, New Media in Art. Thames and Hudson world of art 2005.
- Paul A.Mayer -Introduction. From Logic Machines to the Dynabook: An Overview of the Conceptual Development of Computer Media , in Computer Media and Communication, Oxford Univ. Press, 1999, pp. 3-22
- As We May Think - Vannevar Bush, pp.23-36 (available online here)
- Doug Engelbart, Augmenting Human Intellect: A Conceptual Framework, pp. also available online here
- Alan Kay, Adele Goldberg - Personal Dynamic Media online here
- Marshall McLuhan - The Medium is the Message
- Usability 101: Introduction to Usability- Jakob Nielsen's Alertbox, August 25, 2003
- Clay Shirky - Social Software and the Politics of Groups
- Christopher Allen - Tracing the Evolution of Social Software
- Creating Persuasive Technologies by B.J.Fogg, Persuasive '09, Proceedings of the 4th International Conference on Persuasive Technology, Article No. 44
Venues & Timetable
- Tuesday - 16:00-17:00 in FG042
- Friday - 09:00-10:00 in SG16
- Labs: CS2-044 (PC Lab)
- Wednesday - 12:00-13:00
- Wednesday- 13:00-14:00
- 5.09.2017 – Introduction. The role of this module in the context of the course. Content, learning outcomes, assignments and deadlines. Topics discussed in labs.
- 8.09.2017 - Same Story to Different Media = Same Story? Characteristics of story presentation in different media. Understanding remediation and differences between conventions in different types of media.
History of Computing
- 12.09.2017 - EX An Overview of the Conceptual Development of Computer Media
- 15.09.2017 - EX A Brief History of the Internet
- 26.09.2017 – EX Intellectual Property Rights
- 29.09.2017 -EX Open Culture, Open Source
- 3.10.2017 - EX Marshall McLuhan - The Media and the Message
- 6.10.2017 - EX Social media. Identity, Ethics and Big Data. Where does my content go? Introducing portfolios, online image, identity theft
- 10.10.2017 – EX DIY, Digital Fabrication and sustainability – from digital to physical objects
Digital Media in art and society
- 13.10.2017 - EX Designing for societal problems. HCI, Interaction design, UX; Interacting with Computers – the role of people. From Human Factors to Human Actors.
- 17.10.2017 –EX New Media Art in the 21st century. Pushing the boundaries. Computing as material, computing as tool.
- 20.10.2017 – no lecture – Open Days
- 24.10.2017 – State of the Art - How far did we come? Hypertext and Dynabook– Alan Kay; Robotics; Smart Homes, Smart Cities; AI; Wearables, musical instruments, performance; Ubicomp as material; Arduino & Raspberry Pi; sensors and actuators ; nanomaterials; technical textiles
- 27.10.2017 – Innovation & Inventors; fostering creativity. The confluence of art and science.
- 31.10.2017 –EX Computing close to the body: wearables, medical devices, the quantified self
- 3.11.2017 – EX Education in the digital age; self development; online portfolios.
- 7.11.2017 – Tools for collaboration; computing, data, materiality; implications.
- 10.11.2017 – Cultural heritage, art and performance. What is changing? Remediation as ingredient. Pop culture.
- 14.11.2017 - EX Smart cities vs. smart citizens. Digital platforms and the sharing economy.
- 15.11.2017 – Revision
- 24.11.2017 – late submission meeting
- Week 2 - Lab 1 - Introduction to Video Production & Assignment Requirements
- Week 3 - Lab 2 - Introduction to Adobe Premiere & Support Files
- Week 4 - Lab 3 - Introduction to Adobe Photoshop & Support Files
- Week 5 - Lab 4 - Introduction to Adobe Illustrator & Support Files
- Week 6 - Lab 5 - Introduction to Blogging with WordPress & Assignment Requirements
- Week 7 - Lab 6 - Continuation of Blogging
- Week 8 - Lab 7 - Introduction to Academic Writing & Assignment Requirements
- Week 9 - Lab 8 - Continuation of Academic Writing
- Week 10 - Project Workshop
- Week 11- Lab 9 - Online Exam Discussion & Online Exam Rehearsal 1
- Week 12- Lab 10- Online Exam Rehearsal 2
- 2 Assignments: 30% + 30%
- Groups are of 3/4 members. As you have your group member's ID, you have their email.
To find your own name in the PDF, press Ctrl+F, then type your name.
- If a group member is unresponsive to email, please carry on without them.
- If only 1 or 2 group members actively engage with the project, please send an email to me so I can combine you with other partial groups to restore your group to its appropriate strength.
Group Video Project
- Create a 1-2 min video presentation of one organisation included on the list below.
- Record, on video, the location (or a location agreed with your interviewee), and ask the person to give you one sentence about their organisation, and how their organisation supports local communities and the UN sustainable development goals. It might be helpful to save this image on your phones.
- Date due: End of Week 10
- 30% of your final grade
- 1-2 min – penalties 1% any second either side
- Send alan.t.ryan at ul.ie the video file as an attachment via UL email stating the number of your group and the organisation represented in your video-one per group. It has to be less than 25Mb.
- If we do not receive an email containing all relevant information enabling us to post your video on the module page, your group gets 0% and its members will fail the entire module!
- The official list of Video Projects will contain the links to all of your videos.
- If one or more members of your group did not contribute, please send an email to me, so that they don't get undeserved grades.
Organisations for the Collaborative Economy map
- Group1. Dance Limerick, St. John's Square, contact: Jenny Traynor
- Group2. Canteen, Catherine Street, contact Paul Williams
- Group3. The Gaff Limerick, 36 Cecil St. Limerick, contact Monica Spencer
- Group4. Creative Communities Limerick, no fixed abode, contact Monica Spencer and Karen O'Connor O'Donnell
- Group 5. Limerick Boat Club, entrance via Sarsfield Bridge, contact through their website
- Group 6. Limerick Animal Welfare, Charity Shop, 59 Parnell Street, contact TBC
- Group 7. I Love Limerick, 96 O'Connell St, Limerick, contact Richard Lynch
- Group 8. Doras Luimni, Central Buildings, 51a O’Connell Street, contact TBC
- Group 9. The Urban COOP, Tait House, Southill, contact Deirdre McMahon- TRANSPORT NEEDED
- Group 10. An Taiscé Limerick & Living Limerick initiative, contact Sean Hartigan
- Group 11. Bird Watch Ireland - Limerick Branch contact Maura Turner
- Group 12. The Limerick Civic Trust Bishops’ Palace, Church Street, King’s Island,, Limerick , contact TBC
- Group 13. Limerick City Centre Tidy Town, contact: Helen O'Donnell.
- Group 14. Limerick's Life magazine contact through the website or FB
- Group 15. Elemental Festival, contact Jennifer Allen
- Group 16.Limerick Learning Hub, Kileely House, New Road, Limerick, contact Jennifer Moroney Ward
- Group 17.Limerick Riverpath Volunteers, contact Miriam Lohan
- Group 18 The UL Community Roof Garden, UL, contact Colin Fitzpatrick (meeting every Thursday from 1-2pm)
The List of Video Projects 2017-2018
- Group1. Green IT
- Group2. Canteen
- Group3. The Gaff Limerick
- Group4. Creative Communities Limerick
- Group 5. Limerick Boat Club
- Group 6. Limerick Animal Welfare
- Group 7. I Love Limerick
- Group 8. Doras Luimni
- Group 9. The Urban COOP
- Group 11. Bird Watch Ireland - Limerick Branch
- Group 12. The Hunt Museum
- Group 13. Limerick City Centre Tidy Town
- Group 14. Limerick's Life
- Group 15. Elemental Festival
- Group 16. Limerick Learning Hub
- Group 17. Limerick Riverpath Volunteers
- Group 18 The UL Community Roof Garden
Individual Blogging Project
- Create your own blog/portfolio and post 3 blog posts. Post the link to your blog on Sulis by week 8.
- The List of Class Portfolios .
- Write a blog post in relation to the actions you personally are taking (or planning to take) for dealing with climate change-300-500 words. It can be on transport, waste management, recycling etc. Embed at least 1 video and 1 photo in the post, crediting any external sources you used.
- Date due: End of Week 8
- 10% of your final grade
- Write a short academic article (500 words not counting the references) on a concept presented during lectures. Use references and examples. Publish the abstract (50 words) as blog post, and include a link to the full article as PDF. For every 100 words more or less than 500 words, there will be a penalty of 1% of the assigned points.
- Date due: End of Week 11
- 15% of your final grade
- Write a blog post on “the making of” your group video. What exactly was your contribution? How difficult was the assignment? No word limit.
- Date due: End of Week 12
- 5% of your final grade
- If we do not get your blog URL enabling us to post it on the Portfolios page, you get 0% and will fail the entire module! The official list of Portfolios will contain the links to all of your blogs.
Exam - December 2017
- You will have full Internet access during your essay style exam.
- Date of Exam: 13 December 2017 @ 12:30; CSIS rooms CS1044, CS2044 & CS2045
- 40% of your final grade
- You will submit your exam (a single Word document) through your UL Sulis account.
- All 3 deliverables MUST achieve at least a passing grade (40%).
- You MUST score at least 12/30 for your Video, 12/30 for your Blog and 16/40 in the Exam to pass this module with a minimum grade of C3 (40%).
- Missing your lab (without a valid reason + appropriate proof) will result in a 3% deduction from your grade EVERY TIME.
#ixdm17 on Twitter
- We can use this Twitter hashtag for communicating within our group
- Create your own account on http://twitter.com